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Gamification - Do you need an internal loyalty program to retain your employees?

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Gamification is a word I hear all around currently, and I like it. For me personally taking everything far too serious gamification is a great tool to stay in balance with my stress. Hopefully it will help me last a few more years :-). In services I use I also like gamification, who doesn't want a fun user experience showing there is some thinking and depth behind. Fun doesn't mean non-professional as it used to when I was a kid - meeting greyish robot-like-people at the bank or watching the news. But what about your own company, could it gain from introducing a little more gamification? Will it make people more engaged and involved? Currently I hear about several companies introducing loyalty programs for their employees. As an employee you will earn loyalty points based on your actions and your result (I assume it's based on your team/group result so it doesn't make a nursery for individualism on behalf of creating together). I guess it will be used both as...

Is Microservices the future of all architectures? Is it "the" silver bullet for any company with a business critical IT?

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      We all start there, with the famous Monolith Architecture. Why? Because it’s easy, it’s fast, it suits our needs just fine. Remember the first rule when distributing your systems – “Do NOT distribute your systems”, until you need it, then “Do NOT distribute your systems”, unless you really really really need it. So the Monolith is the perfect start for any start-up and can suit your need for a very long time, potentially forever.   So why bother understanding what Microservices is all about? There might come a day, when you feel you grow out of your Monolith. The size of your organization has grown quite a lot, your dev department is getting bigger, perhaps dev centers separated geographically. All you know is that growth is the only thing that will stay stable for the near future. Sooner or later I think you will start to see the typical signs of you outgrowing your Monolith (if not – congratulations, please tell me and the world how you did it); You s...